Armor can be equipped by the player, Settlers , and Raiders . Equipping armor reduces the damage taken from hits. Each point of armor reduces damage taken by 0.5 health.
Equipping a full set of matching armor will give a 'set bonus'.
Armor pieces must be equipped in the armor slots to get their benefits, equipping them in the cosmetic slots does not provide any defense.
Note : Once the player unlocks Incursions , all armor pieces can be upgraded at an Upgrade Station to reach a similar level of defenses and stat bonuses. Meaning that, without considering the unique set bonus, even a weak early game armor can be relevant for end game content.
Leather [ edit ]
This armor is for Mage class.
This set is for summoner classes (as long as you replace the gold helmet with a gold crown)
Soldier's [ edit ]
This armor is for Summoner class.
This armor is for Melee, Ranger and Mage classes.
Demonic [ edit ]
This armor is for Mage and Summoner classes.
Thief's [ edit ]
Bloodplate [ edit ]
An early game armor set for all classes based around health regen.
Arachnid [ edit ]
This armor is for Summoner class.
This armor is for Melee, Ranger, Mage, and Summoner classes.
Pharaoh's [ edit ]
This armor is for Mage class.
This armor is for Melee, Ranger, Mage, and Summoner classes.
Gunslinger [ edit ]
Dropped from Evil Witch and sold by Friendly Witch after defeating an Evil Witch.
Item
Armor
Effects
Set bonus
Witch Hat
12
+100% mana regen +15% magic attack speed +15% summon attack speed +1 max summons
+150 max mana Being hit sometimes slows the attacker and spawns a charging baby crawling zombie
Witch Robe
14
+5% magic damage +5% summon damage
Witch Shoes
10
+15% movement speed
Total Armor
36
Endgame Incursion armor for Melee and Magic classes.
Item
Armor
Effects
Set bonus
Recipe
Images
Slime Helmet
28
+15% melee crit chance +15% melee crit damage
With Helmet: +30 max resilienceWith Hat: +250/+475 max mana (+25 per tier) +2 projectile bouncesWith Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback
Made at: File:.png [[|]]
Slime Hat
21
+15% magic damage +175% mana regen
Made at: File:.png [[|]]
Slime Chestplate
29
+10% attack speed
Made at: File:.png [[|]]
Slime Boots
17
+25% movement speed +25% stamina regen
Made at: File:.png [[|]]
Total Armor
90/82
Nightsteel [ edit ]
Endgame Incursion armor for all classes, higher defense but less offense for melee and mage classes compared to Slime Armor Set.
Item
Armor
Effects
Set bonus
Recipe
Images
Nightsteel Helmet
28
+10% melee crit chance +10% melee crit damage
With Helmet: +30 max resilience +30% resilience gainWith Veil: +250/+475 max mana (+25 per tier)With Circlet: +2 max summonsWith Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
Made at: File:.png [[|]]
Nightsteel Mask
23
+10% ranged crit chance +10% ranged crit damage
Made at: File:.png [[|]]
Nightsteel Veil
21
+10% magic crit chance +10% magic crit damage +150% mana regen
Made at: File:.png [[|]]
Nightsteel Circlet
16
+10% summon crit chance +10% summon crit damage +1 max summons
Made at: File:.png [[|]]
Nightsteel Chestplate
29
+5% damage
Made at: File:.png [[|]]
Nightsteel Boots
17
+25% movement speed
Made at: File:.png [[|]]
Total Armor
90/84/82/77
Spiderite [ edit ]
Endgame Incursion armor for all classes.
Item
Armor
Effects
Set bonus
Recipe
Images
Spiderite Helmet
28
+15% melee attack speed -30% dash cooldown
With Helmet: +20 max resilience +50% resilience gainWith Hat: +250/+475 max mana (+25 per tier)With Crown: +2 max summonsWith Any: Press V to manifest a line of toxic webs for 10 seconds, 60 seconds cooldown Grants immunity to slows
Made at: File:.png [[|]]
Spiderite Hood
23
+15 armor penetration +15% ranged attack speed
Made at: File:.png [[|]]
Spiderite Hat
21
+15% magic attack speed -15% mana usage
Made at: File:.png [[|]]
Spiderite Crown
16
+15% summon damage +1 max summons +30% summons speed
Made at: File:.png [[|]]
Spiderite Chestplate
29
+10% attack speed +30% stamina regen
Made at: File:.png [[|]]
Spiderite Greaves
17
+25% movement speed -10% dash cooldown
Made at: File:.png [[|]]
Total Armor
90/84/82/77
Endgame Incursion armor for Magic and Summoner classes. Has the same base defense of its Dawn counterpart.
Characters with a full set glow at night.
Item
Armor
Effects
Set bonus
Recipe
Images
Dusk Helmet
23
+15% magic attack speed +15% summon attack speed
+400 max mana Modifies Magic and Summon attacks during nighttime (19:00 to 7:00) Magic: Shoots 5 homing Moonlit Bolts in random directionsSummon: Summons 1 small Moon with each summoning that lasts for 5 seconds and flies toward the target, dealing close-range damage (Maximum of 10 due to lifespan)
Made at: File:.png [[|]]
During Day During Night
Dusk Chestplate
29
+30% magic crit chance +30% summon crit chance +2 max summons
Made at: File:.png [[|]]
Dusk Boots
17
+25% movement speed -15% mana usage -15% dash cooldown
Made at: File:.png [[|]]
Total Armor
90
Endgame Incursion armor for Melee and Ranged classes. Has the same base defense of its Dusk counterpart.
Item
Armor
Effects
Set bonus
Recipe
Images
Dawn Helmet
23
+20% melee damage +20% ranged damage +40 max resilience
Modifies Melee and Ranged attacks during daytime (7:00 to 19:00) Melee: Engulfs you in flames, exploding and applying Burning for 5 secondsRanged: Shoots 2 Flame Orbs diagonally that pass through walls and applies burning for 10 seconds
Made at: File:.png [[|]]
During Day During Night
Dawn Chestplate
29
+25% resilience gain +10% attack speed
Made at: File:.png [[|]]
Dawn Boots
17
+25% movement speed +15% projectile velocity -15% dash cooldown
Made at: File:.png [[|]]
Total Armor
90
Crystal [ edit ]
Endgame Incursion armor for all classes.
Item
Armor
Effects
Set bonus
Recipe
Images
Amethyst Helmet
23
+25 max resilience +20% melee attack speed +25% stamina regen
With Helmet: Deal 1% increased damage per 10 max resilienceWith Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds, 45 seconds cooldownWith Mask: You deal 50% more (magic) damage, but take 25% more damage as wellWith Crown: Increase max summons by 1 per 150 max resilience
Made at: File:.png [[|]]
Sapphire Eyepatch
23
+10 max resilience +25% ranged attack speed +25% projectile velocity
Made at: File:.png [[|]]
Emerald Mask
23
+10% magic crit chance +350 max mana +200% mana regen +10% magic attack speed
Made at: File:.png [[|]]
Ruby Crown
23
+10% summon crit chance +10% summon crit damage +10% summon attack speed +1 max summons +10% summons speed +10% summons target range
Made at: File:.png [[|]]
Crystal Chestplate
29
+15% crit chance +35 max resilience +1 resilience regen
Made at: File:.png [[|]]
Crystal Boots
17
+25% movement speed +15 max resilience
Made at: File:.png [[|]]
Total Armor
90
Battle Chef's [ edit ]
Ravenlord's [ edit ]
Endgame Incursion armor for all classes. Fastest movement speed.
Arcanic [ edit ]
Endgame Incursion armor for mages.
Item
Armor
Effects
Set bonus
Recipe
Arcanic Helmet
23
+15% crit damage +200 max mana +200% mana regen
Press V to become Overcharged While Overcharged, you drain 0.75% of your max mana every second, but also gain 2 stacks of Overcharged Mana for every point of mana lost When you reach 20 stacks of Overcharged Mana, fire powerful lightning at nearby enemies
Made at: File:.png [[|]]
Arcanic Chestplate
29
+15% damage +10% crit chance +100 max mana +150% mana regen
Made at: File:.png [[|]]
Arcanic Boots
17
+25% movement speed +100 max mana +150% mana regen
Made at: File:.png [[|]]
Total Armor
90
.